By default, links in the Blender shader editor are straight lines, but did you know that you can change them to be curved like a noodle? This can help you create a more visually appealing and organized shader network, making it easier to see the relationships between nodes.
Here’s a quick tip on how to change the shader links in Blender to be either straight or curved:
Continue reading “Blender Tip: Noodle Curving”