Photo Reconstruction without Photogrammetry

Photogrammetry is a cool technology, but it’s difficult to get a usable model. Most of the models I make have large holes or areas where the mesh is way off. Where the model is not way off…there is usually a tight mesh that isn’t required. Next…there are the shadows. Photogrammetry adds the lighting from your photo shoot to the model and this isn’t desirable (unless you are duplicating the lighting…which basically never happens). Continue reading “Photo Reconstruction without Photogrammetry”