Taming Blender 2.79 Units for 3D Printing

Here are my go to settings for Blender when I am modelling for a 3D Print

Imperial Settings

To design in inches and export an STL file at the proper scale:

  • In the Properties Panel, go to the Scene Tab.
  • In the Units section, Change the Units to “inches”, the length to “imperial” and the Unit Scale to 0.0254.
  • When you export your model as an STL file, set the scale to 25.4.

Continue reading “Taming Blender 2.79 Units for 3D Printing”

Photo Reconstruction without Photogrammetry

Photogrammetry is a cool technology, but it’s difficult to get a usable model. Most of the models I make have large holes or areas where the mesh is way off. Where the model is not way off…there is usually a tight mesh that isn’t required. Next…there are the shadows. Photogrammetry adds the lighting from your photo shoot to the model and this isn’t desirable (unless you are duplicating the lighting…which basically never happens). Continue reading “Photo Reconstruction without Photogrammetry”