Today I received an air pressure regulator that I will be using in an industrial brake. The brake has a pneumatic powered oil pump.
I first made the model in Solidworks. It was exported as an STL. This makes a horrible mesh for Blender. Triangles aren’t necessarily bad, but long triangles with sharp corners are not good.
I recreated the mesh by over the top of the imported file and then shrunk it down on the surfaces of the imported model. I then created material map files. For this model, I made a diffuse map, a metallic map, a roughness map and a normal map.
This model is available at CGTrader.com: https://www.cgtrader.com/3d-models/industrial/part/air-pressure-regulator