Here is a Blender 2.81 tip I had to re-learn today.
I started a new mesh and created a string of vertices. After I bit of work, I realized that a curve would be much better. It is pretty straight forward to convert a mesh to a curve, but the curve is little more than then the mesh by another name. What I was looking for was the vector handles to smooth out the corners.
The trick is to convert the new curve spline type to a Bezier curve. The vector handles then appear. Continue reading “Blender Tip: Mesh to curve”


The new noise removal node is not available in 2.80. Go to the Blender download page and scroll to the bottom. Click the “Get Blender Experimental” button and download. You will get an compressed file. I created a new folder (c:\program files\blender\blender2.81) and extracted all the files there. Then just double click the blender.exe file to run.

