When I sit down to create a new model, I try to come up with something that will be helpful to someone creating a complex scene. Today’s addition is a safety barrier. These barriers are often used in industrial settings or somewhere that needs crowd control.
It was modeled with curves in Blender and then converted to a mesh. The material is very simple. It’s a yellow, non-metallic surface with some procedural bumps to make it look like paint.
